GAME:
Bandidos was the first full game I had the opportunity to work on, contributing to every aspect of its development—including character design, background artwork, symbol creation, font styling, and logo design. It also marked my first experience preparing character art for animation, a process during which I learned quickly and effectively with the guidance of my Senior Animator. Overall, this project was an invaluable learning experience and the first installment in a trilogy that helped shape my growth as a game artist.